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Topic: Simon Dekker's Allods & Legends NWN Module


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Author: NOVA (KINGKOTA666 [at] HOTMAIL [dot] COM)
Date: 11-Nov-16, 22:30:07
Anyone interested in playing Simon's Allods & Legends NWN module? I've dusted this thing off yet again and have made a few more revisions/modifications. The latest are a mix of a few small typo errors, removal of some of more in-game references to Rhun content, plus attempts to plug a few of the remaining exploit holes in the actual game-play.

With all the alterations I've made in the past few years, this thing could DEFINITELY use a fresh and objective 3rd-person review and play-test to make sure I haven't missed anything major. The module is not really all that large (just 58 playable map areas) so it doesn't really take more than a couple of days of solid play to experience most of the module. And I still think it's a shame that more people haven't had the pleasure of experiencing either Simon's cursed weapon concept or his Final Challenge module grand finale. These things really are excellent and deserve to be seen/experienced by a much larger audience.

So, anyone who is interested, please let me know. I can host the thing or I can even send the revised module to you and you can host it yourself.
 
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