Brief Program Description

Map Editing Tools - special utility for "Rage of Mages 2: Necromancer", designed for use together with Map Editor. Offers additional options for quick creation of high-quality game landscapes. 




MAIN MENU

Main Menu contains the following groups:

File, Edit, Tiles, Objects, Units, Help.

 

File - file management

Command Description
Open  Open existing map. This command allows to choose a map file. Along with opening there is an automatic error check. The map does not load into the memory, so it can be freely changed without reopening the file.

Make rip

Save the map landscape. Command allows to save the incomplete (ripped) map, just like in Rage of Mages client maps.
Exit Exit the program.



Edit - general map editing
 

Command Description
Undo Perform 1-level undo. Cancels the latest command (only one) by reposting data from *.bak file. Also available after quitting the program and launching it again. 
Select All Map  Select the whole map. Selects the largest available for editing range of the map and marks it as "Range". 
Verify Map  Perform map verification. Searches and deletes incorrect objects that are out of range or make Map Editor crash. Verification can be launched manually, but it is also performed when opening map files.



Tiles - tools for changing landscape
 

Command Description
Place Terrain Fills in the selected rectangle with the selected landscape. Boundaries of the rectanlge are gived by "Range", landscape (only one) is selected in the list "Terrain". 
Place Special Tiles Places special elements on the selected landscape (puddle, snag) limited by the selected rectangle.  It is allowed to set more than one surface at once or select the option "ALL"  - in this case  all the available surfaces are being placed: ñracks, water, grass, flowers.
Generate Landscape

(not available in light edition)

 It is allowed to set more than one surface at once or select the option "ALL". To select few options press the keys <Shift> or <CTRL> while moving the mouse. 
Slope Allows to change the slope in directions: left-right, right-left, up-down, down-up. 
Randomize Altitude  Resembles the same function from Map Editor, but has the expanded options. Randomly changes the altitude of surface in the range of the selected rectangle. 
Flatten Roads

(not available in light edition) 

Make the roads flat for more convenient gameplay.



Objects - tools for changing objects
 

Command Description
Place Objects  Place the objects with preset density. Places on the selected landscape selected in the list  "PLACE / CHANGE TO:" objects in the range of the selected rectangle. The density is set in menu "Density". There is no check on placement objects on the same cell with units and buildings. This is the reason not to use this option when editing the already existing maps.
Remove Objects  Removes selected in the list "REMOVE / CHANGE FROM:" objects in the range of the selected rectangle. 
Change Objects  Changes selected in the list "REMOVE / CHANGE FROM:" (on the left) objects to objects selected in list "PLACE / CHANGE TO:" (on the right) in the range of the selected rectangle. Since the change is made by random choice from the selected variants, the numbers of objects to the left and to the right are not required to be equal.  
Kill Duplicate Objects  If there are the same objects on two neighboring horizontal cells - one of them will be deleted. The function aplies to the whole map. 
Kill Overlaps Delete overlapping objects. If a cell occupied by a unit is also occupied by an object, it will be deleted. The function aplies to the whole map. Overlaps with units that use more that one cell may not be processed.
Decorate

-Beach

-Mountains

-Custom

(not available in light edition)

Decorate the beach/mountains/custom landscape. Places ivies along the beach, pine trees around mountains or custom trees that are selected in list "PLACE / CHANGE TO:" around the selected custom landscape with the preset density. Option is not available if there are no places on the map with the chosen landscape. There is no check on placement objects on the same cell with units and buildings. This is the reason not to use this option when editing the already existing maps.
Generate Forest

-Human

-Druid

-Tropic

-Custom

(not available in light edition)

Place forest with the preset density in the selected range of a map. It is allowed to set more than one types of surfaces at once (in this case the transition parts between different types are not processed) or select the line "ALL" (all the surfaces and transitions between them, besides roads and the impossible to cross places: water and mountains, are processed). You can choose from already existing forests (human, druid, tropic) or make it yourself (custom). There is no check on placement objects on the same cell with units and buildings. This is the reason not to use this option when editing the already existing maps.



Units - tools for changing units on the map
 

Command Description
Find Max Group Show the number of groups (number of the last group) of units on the map. This option is useful when placing the monsters, to get the unoccupied numbers of groups.
Remove All Units Remove all units on the map.
Change Level

-Up

-Down

Changes level of monsters, that are situated in the range of selected rectangle, up or down in the range from 1 to 4. Option is not available for NPC, human units and monsters of 5th level.



Help  
 

Command Description
Contents You are reading it.
About About the program.





AUTHORS


Programming and supporting files

Andrey Makhovikov a.k.a. -Vampire-

 


 Beta-Testing

Dmitry Nozhnin a.k.a. [DnD]WildMaN

Jury Petrov a.k.a. Flare

Vyacheslav Gordeev a.k.a. Korvin

 

Translation of Help file

Serge Aldoukhov a.k.a. -BK-

Morgan Chapman a.k.a Lord Atton (GG)



"Rage of Mages 2: Necromancer" is a product of Monolith Productions and Nival Interactive.

Avalon Entertainment (c) 1999. All Rights Reserved.